ANE-AMCA

OFFICIAL SCALE RACE RULES, 2006-2007

UPDATED AS OF March 21, 2007

These rules are for the SCALE RACE DAY program of the Atlantic North East American Miniature Car Association (ANE AMCA), and are not superseded by any other rules.

Race Directors for the 2006-2007 Racing Season will be Ralph Griffin and Joe Mazzulo, available at needforspeedraceway@gmail.com

Series Director will be Speedy Lang available at langsc@mindspring.com

RACE DAY PROCEDURES

1.      The track surface will be prepared by being cleaned and lightly spray-glued (Koford medium preferred).

2.      Recommended track power is 13.8VDC, with at least a 150 Amp capacity.

3.      All races will be run as mains. Individual finishing positions will be determined by a driver’s relationship to all other drivers in the same class, regardless of main.

4.      Qualifying will begin for first race at 9:00AM. Tech will be closed fifteen minutes prior.

5.      Cars will be impounded from time of tech-in until warm-up begins.

6.      Each driver will qualify for one minute, in an effort to complete the most laps and sections (total distance).

7.      Qualifying will determine lane choice (top qualifier first choice, etc.) and placement into specific mains. Top eight qualifiers: A main; Next eight: B main, etc.  For odd numbers, the fewer drivers will be placed in the lower mains, which will run first. An equal number of marshals should be used in each main.

8.      The first main will take place following lane choice, preceded by two minutes of warm-up for all drivers. Until the warm up begins, cars may be placed on lanes and lane stickers added only.

9.      Concours d’Elegance will be judged immediately prior to qualifying in each class.

10.  Eleven entries or less will run a single round robin main. Qualifying will be optional. Order of sign-up will determine lane choice.

11.  All classes will run four-minute mains.

12.  All mains will have a one-minute lane change break between segments.

13.  Ties within a section (including in qualifying) will be broken by actual stopping positions, as indicated by placement of name stickers.

14.  Profanity or abusive language will not be tolerated. Remember that we are here to have fun racing “toy cars”!

15.  The Race Director may modify the race format (number and length of mains, etc.) as conditions warrant.

16.  The Race Director will Black Flag any Car dragging on the track, or the track owner can request an interruption in the race to tech a car for dragging.

17.  The Race/Tech director reserves the right to reject any car or entry from competing. All decisions of the race director are final.

 

RACING RULES

1.      In the interest of emulating 1:1 scale competition, once qualifying begins, repair of cars must be done only when the track power is ON.  Cars MUST remain at the track during lane change breaks, except when the car is broken and already in a pit area. Note: Cars removed from the track within ten seconds of a lane change are not considered to be “already broken” (unless damage occurs within that time period).

2.      Changing of tires must always take place under green flag (power on) conditions.

3.      During lane change breaks, racers may change lane sticker, check and lube car, change braid and pins, and adjust body.  Only manual work is permitted.  No other tools or replacement parts are allowed at the track during lane changes.

4.      Track calls are permitted only for braid displacement, debris in slot, un-marshal-able cars and lap counter or other track equipment/power failure. Note: “Un-marshal-able” is defined by the marshal having to abandon his or her station for more than the short time required to retrieve a nearby car which may have left the racing surface; Multiple de-slotted cars in one area or a car on the floor near a marshal does not warrant a track call.

5.      Riders are a track call in Eurosport and GT-12 classes only.

6.      The lap counter will NOT be adjusted for missed laps.

7.      If you race, you MUST turn marshal!!!

8.      The race director may deduct laps from, or disqualify any racer not abiding the rules.

CONCOURS D’ELEGANCE JUDGING GUIDELINES

1.      Detailed paint schemes

2.      Enhanced body details

3.      Bodies without racing damage

4.      Decals enhance appearance

5.      Appropriate scale detailed 3 dimensional driver with steering wheel

 

 

 

 

 

 

 

 

FEES AND DISBURSEMENTS

1.      The entry fee for all classes are as follows:

a.      1/24 Vintage - $12

b.      1/24 F1 Indy - $12

c.      1/24 GTP/ B Production - $12

d.      1/24 A Production - $12

e.      1/24 GT-12 - $15

f.        1/24 Eurosport  - $20

g.      1/32 Production - $10

h.      1/32 F1 Indy - $10

i.         1/32 Mini – B - $10

j.         1/32 Eurosport - $15

2.      All Payouts are made in merchandise certificates

3.      Concours d’Elegance Payout will be $5 in a merchandise certificate

4.      $2.00 of each entry fee will go into an end of the year points fund.

5.      Payouts will be made to the top 50% of the Field, up to eight place, from 50% of the remaining balance of each class’s total entry fees after items #3 and #4 above have been deducted.

6.      The Hosting Raceway will supply one Concours d’Elegance Box Plaque and one First Place Box Plaque for the winner of each Class.

POINTS PROCEDURES

1.      Points will be awarded to all racers for all 1/24-scale races during regular season.  This excludes the ROC Warm Up and the ROC (Race of Champions). 

2.      The March race date at Grand Prix Raceway will be Double Points!!!

3.      There are 9 races in the season.  There will be 1 Drop for the final point standings in all 1/24 classes, except GT-12 and Eurosport, where there will be no drops.

4.      Points will be awarded to all participants in all classes, as follows:

1st place

50 points

5th place

38 points

9th place

30 points

13th place

22 points

2nd place

47 points

6th place

36 points

10th place

28 points

14th place

20 points

3rd place

44 points

7th place

34 points

11th place

26 points

15th place

18 points

4th place

41 points

8th place

32 points

12th place

24 points

16th place

16 points

 

All racers who enter but fail to make the top 16 will be awarded 15 points.

 

 

 

GENERAL RULES

UNLESS OTHERWISE SPECIFIED IN INDIVIDUAL CLASS RULES:

1.      Bodies:

a.      All cars must have three scale numbers (not handwritten) and a three-dimensional painted interior with driver and steering wheel.

b.      All cars must be painted so that the chassis is not visible (except for body details emulating the real car), although windows must remain clear. Wheel wells (except fronts, when sticker fronts are used) must remain clear or be cut out.

c.      No alterations from the body’s original form are permitted, except to replace driver.  No additional airfoils or vent holes may be added unless it is shown that the real car raced in that configuration.

d.      Unless otherwise specified, GTP-type Scale Bodies manufactured by Betta, BPA, Camen, JK, Kelly, Outisight, Red Fox, Easy Slot and Parma are allowed.  Excluded are the Outisight 333U and Ultimate Toyota, PARMA Lola/HD, Caddy/HD, Storm, and others with similar high-down force profiles. The Outisight Mercedes may be used for comparison purposes. Additionally the 1/32 Ultimate K8 is not allowed

e.      NO "EXTRA-WINGY" side-dam bodies are allowed.

f.        All new bodies must be approved by ANE-AMCA Directors

2.      Motors:

a.      Motor can and magnet may be notched for axle clearance.

b.      Ball bearings, shunt wire and spring insulation are permitted.

3.      Dimensions:

a.      Overall width of car may not exceed 3.25", excluding body pinheads for 1/24 scale, see Class Specs for 1/32 scale requirements.

4.      Track Clearance:

a.      Gear may not protrude below bottom of chassis.

b.      It is strongly encouraged that all chassis and gears have a minimum of 1/32 (.032) inch track clearance, at the rear axle, at the start of all races.

5.      Wheels/Tires:

a.      All tires must be black in color.

b.      Front wheels, including realistic printed sticker fronts, may be mounted on bodies.

c.      Rear Wheels/Tires may not exceed 0.810" in width.

6.      Chassis:

a.      Only a single guide flag may be used.

b.      "Earring clips" may be used to secure lead wires.

c.      Pin tubes may be added. Spec chassis must use original locations.

d.      Lead, tape and/or body reinforcing strips may be added.

e.      Chassis may be braced with steel wire, axle tube, or commercially available parts.

f.        Hole in motor bracket may be enlarged.

g.      Pan movement may be increased or restricted.

h.      Front wheel towers may be trimmed

i.         Spec chassis must otherwise remain in original form. No other modifications allowed.

7.      Gears:

a.      Unrestricted.

8.      General:

a.      Car must maintain body & frame presented at tech, all other parts may be changed.

 

1/24 SCALE CLASS SPECIFICATIONS

1/24 Vintage

Motor:

1.  Unmodified Plafit Cheetah, Falcon or Slick 7.

Chassis:

1.      Any 4" flexi, and ½ inch front wheels and an axle are strongly encouraged.

2.      Ball bearings may not be used.

Dimensions: